Newton: The first physics engine for After Effects

June 12, 2011


It’s going to revolutionize After Effects animations !

Simple to use and fast to execute, Newton is the must-have animation plug-in.
Newton interprets each 2D layer as a rigid body in a real environment.

Once simulation is completed, animation is recreated in After Effects with standard key-frames.

Main Features:
. robust and fast
. simple and intuitive user interface with OpenGL preview
. gravity, collisions, friction, etc.
. support of masks and shapes
. handles different sorts of bodies: static, dynamic, kinematic, etc.

Coming Soon.  For more information visit


Newton for After Effects

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