Your FCP X 10.1 Cheat Sheet

December 24, 2013

by Sam Mestman via fcp.co

FCPX Cheat Sheet

Want to get up to speed with Final Cut Pro X 10.1 quickly? Sam Mestman has published this FCPX 10.1 Cheat Sheet to show you the new features you need to know about.

Your FCP X 10.1 Cheat Sheet:

Well, it’s finally here. FCP X 10.1 is out… and some things are different. The big focus on this release was media management. And while it’s a boring topic for a lot of people, for professional editors, this was probably the biggest thing in the app that needed a makeover. I think what’s really happened in 10.1 is that Apple has combined the best parts about the new model they had designed with FCP X and merged those with all the things people still missed about FCP 7. In my opinion, they hit on the best of both worlds with this and really simplified a lot of FCP X’s media management without dumbing anything down.

But who cares what I think? You should try it out for yourself and decide, and the point of this article is to give you some pointers that will hopefully make your transition from 10.9 to 10.1 quite a bit easier… so without further ado, here’s your cheat sheet for FCP X 10.1:

The Big Change: Libraries (technically it is called a bundle, and there is .fcpbundle attached at the end of whatever you named it in the finder). So… before we dive into how to use the library, here are some of the benefits of the new library model:

1) Far simpler media management – confusing commands like organize event media and modify event references are now a thing of the past. You no longer need to worry about where your compound or multicam clips are located or whether something bad might happen if you pass a project between multiple editors. All you need to know is that as long as you’ve got everything in your library and it’s accessible from your hard drive, you’re good to go. Even better, it’s pretty much impossible to not have media from your project in a library as moving projects from one library to another brings all associated files from the project into the new library.
2) Sharing between multiple editors is now really easy – Just put your media folder on a new drive, and then just copy your library from your drive, paste it onto the new drive, and maybe put the other editor’s name on it so you can tell the difference.

cheat sheet FCPX 1

Then, hand off the drive to the editor. All they’ll need to do is open the new library in FCP X, and reconnect one file in in their library to the new media folder on their drive, and they should be all set. From there you can pass transfer libraries back and forth to each other with new projects, compound clips, etc. with no fear of being unable to reconnect so long as all the editors have all of the media.
3) SAN workflow is MUCH smoother – In previous versions, you could do it, and it worked, but it was like having a Mogwai in Gremlins. You had to follow the rules or really bad things could happen. No longer. First off, SAN locations are gone. Just give every editor their own library, and then just keep all the media in a separate folder on the SAN which they’ll all be able to reference. Also, loading libraries/events from the SAN when you open FCP X is light years faster than it was previously.

4) Proxy/optimized Workflows are optional – When you move things from one library to another in FCP X, you get the option of whether you want to include proxy/optimized media along with it (not including it will keep your library small).

cheat sheet FCPX 2

Here’s how to use your library:  CLICK HERE TO LEARN…

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