10 Almost New Shortcuts in Premiere Pro CC

January 29, 2014

by Gerard Tay, revuptransmedia.com

The Little Ones:10 Almost New Shortcuts in Premiere Pro CC

The good things in life are hard to find, and with the rate of the CC updates, I often stumble onto new functions that I did not know were there. In two previous articles I mentioned that you can perform functions such as Option drag to duplicate titles, and you can assign a shortcut to shift source patches up or down a track. Here are some (mostly) new shortcuts that you may not know existed in Premiere Pro.

1. Clear In/Out Marks in Project Panel

If you insert a clip into a timeline, Premiere will remember the last in and out marks that you have made on the source clip. If you need to make a stringout from the rushes in the project panel, you need to clear the marks. In Premiere Pro CC, you can select the clips and hit the shortcut for clear in and out. By default, this is mapped to Opt X. Clear in or out works as well.

01_clear_in_outs

2. Match Frame to Source Clip from Multicamera Sequence

Let’s say you want to reveal the source clip for a multicamera sequence, in Premiere Pro CC, you can match frame to a multicamera sequence, but not only that, if you hit match frame a second time, the source clip will show up in the source monitor. And by the way, did I mention that you can now do a reveal in project command from the source monitor?

02_matchframe

3A. Undo to Undo a Dynamic Link to AE in Premiere Pro

Credit to this one goes out to @Joelyeaton on Twitter. Dynamic Link to After Effects is usually very handy, but if you are sending the clips to a graphics person on a separate machine, there is no point keeping a Dynamic Linked nest in your Premiere Pro timeline. So what you can do right after you send the clips to After Effects, is to hit undo in Premiere, and Premiere will revert the dynamic linked nest back to its original state.

03A_undo_dyn_link

3B. Edit Original to Open After Effects Project from a Rendered Quicktime File

While dynamic link opens up a lot of possibilities, sometimes you just want a simple rendered Quicktime file in your timeline. In these cases, you can render out a flattened Quicktime movie from After Effects. And if you ever need to make a change to your composition, you can right click on the rendered Quicktime clip in your Premiere timeline, choose “Edit Original” and After Effects will launch and auto-magically load the AE project associated with the rendered Quicktime movie.

03B_edit_original

3C. Opt Drag to Replace Clip in Timeline

So you are done with the edit and you have inserted all your lower thirds, and then the client calls and she wants to change the color on just 3 of the 15 lower thirds. What you can do is render out the lower third in a different color, import it into Premiere, and Opt Drag to the timeline clip will replace based on in and out point of the source clip, while Shift Opt Drag will replace with the in out points from the clip in the timeline.

03C_replace_clips

4. Add Clip Markers in Timeline

You don’t have to add clip markers in the source monitor. You can also add them in the timeline. Just map the “add clip marker” to a keyboard shortcut.

04_add_clip_markers

5. Opt Click to Close all Twirlies

In Premiere, you can reveal the content of a bin by clicking on the little triangle next to the bin. This is great. But what if you have a lot of bins open in this manner and you want to close all of them? Opt click will close all the twirlies.

05_close_twirlies

6. Locate Clips Used in Sequences

While Premiere does not have a reverse match frame command like in Avid Media Composer, Premiere has the ability to show you the sequences and where the clips are used. In icon mode, if you click on the little film strip icon that shows up over the thumbnails, a little video usage list will pop up. And if you click on an item in that menu, Premiere will automatically open up the sequence and bring you to the point where you used that clip.

06_locate_clips

7. Create New Sequence from Clip

One of the fastest way to create a new sequence in Premiere with the same clip property as your source clip, is to select a clip, right click on it and choose “new sequence from clip”. You can also drag it to the new item icon at the bottom of the project panel and it will make a new sequence based on the clip setting. You can also map this command to a keyboard shortcut and if you select multiple clips and hit the shortcut, it will automatically create a string out for you.

07_new_sequence

8. Render Multiple Sequences

This was the one that Steve Hoeg was coding at the IBC this year. This one works by selecting the clips and hitting the shortcut for “Render In to Out”.

08_render_seqs

9. Adjust Clip Volume

This is a shortcut that came in Premiere Pro 7.0.1. You can now adjust volume instantly by selecting a clip and hitting the shortcut key.

09A_adjust_vol

If you want to see the volume change reflected in the waveform, you can use the audio gain tool, which is also assignable to a keyboard shortcut.

09B_adjust_gain

10. Use “Create Multicamera Sequence” to Sync DSLR Footage and Audio

While not restricted to DSLR footage, I see a lot of people wondering why they cannot sync their DSLR footage with the audio synchronize function. Well you can if you use the “create Multicamera sequence function. It lets you sync by timecode or audio. And you can edit with that.

10A_sync_dslr

What’s more, if you uncheck the KEM roll button, you can drag a selection of multicamera sequences to the timeline to automatically unnest all of them.

10B_unnest

Notable Mentions:

Adjustment Layers in Direct Link

The great thing about direct link is that it opens up SpeedGrade to a lot of video formats, and even Multicamera Sequences and Dynamic Linked comps from AE! SpeedGrade is a very efficient application and it loads extremely quickly. Rumor has it that they actually slowed down the splash screen in SpeedGrade so people could see the name of the application when you started the app. Fancy seeing a splash screen that disappears faster than Bruce the Wonder Yak!

One of the exciting new features in Direct Link is that it supports adjustment layers, so if you need an alternate grade on a shot, you can disable your previous grade effect and do the new grade on an adjustment layer in SpeedGrade.

11_adjustment_layers

Export Multiple Items from Project Panel

Here’s yet another one. You can select multiple sequences or clip items and batch export them by going to File>Export Media.

12_export_media_copy

Hope this collection of shortcuts will speed up your work. If you have some to share feel free to leave a comment.

 

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